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InteractAble

Immersive Interactive Rehabilitation Surfaces

A modular system that turns walls, floors and rooms into large‑format, motion‑based therapy environments for balance, gait, coordination and cognitive‑motor training.

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What is InteractAble?

InteractAble is a family of immersive rehabilitation solutions that use projection and motion sensing to transform walls and floors into interactive therapy surfaces. A single unit can be configured as an Interactive Wall or Interactive Floor, and multiple units can be combined into a fully immersive Interactive Room.

InteractAble Products

Immersive Room

  • Vertical interactive surface for upper‑limb reach, standing balance, coordination and cognitive tasks.

  • Ideal for neuro, paediatric and adult patients needing dynamic standing work and visual feedback.

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Immersive Wall

  • Floor‑based projection surface for gait training, weight‑shifting, obstacle navigation and agility drills.

  • Particularly useful for paediatric motor development, geriatric fall‑prevention and sports or athletic conditioning.

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Immersive Floor

  • Combined wall and floor systems, optionally with Touch Table or T‑Able, to create a 360° multi‑surface rehabilitation environment.

  • Enables complex dual‑task training, group therapy sessions and highly engaging experiences in larger therapy spaces.

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How InteractAble Works?

Projectors and sensors detect patient movement and interaction with visual elements.

BeOne runs a library of games and therapy modules, tracking scores, speed, reaction time and movement patterns.

Therapists configure difficulty, time limits and target zones to align with therapy goals and safety levels.

Use Cases by Population

Neurorehabilitation

Dynamic balance, weight‑shifting and dual‑task games (e.g., stepping on targets while solving simple cognitive tasks).

Paediatric therapy

Story‑driven, playful games that encourage jumping, reaching, stepping and coordination.

Geriatric care

Low‑impact balance and stepping tasks for fall‑risk reduction and confidence building.

MSK and Sports

Agility ladders, directional cues and reaction drills to support return‑to‑sport preparation.

Benefits for Clinics

  • Start with a single Wall or Floor unit and expand into a full Interactive Room as space and budgets grow.

  • Differentiate your centre with immersive, technology‑enabled rehab experiences.

  • Increase patient engagement and adherence while collecting data for outcomes, marketing and research.

FAQs

A basic Interactive Wall typically needs a clear wall area and a few meters of standing space, while a Floor setup requires a projection zone large enough for stepping tasks. A full Interactive Room is best suited for therapy halls or dedicated spaces. Our team can advise on exact dimensions.

In most cases yes. We perform a site assessment to review wall surfaces, ceiling heights, ambient light and electrical points, then propose a configuration that fits your existing layout.

Yes, when used under therapist supervision. Games and difficulty levels can be set to low‑impact stepping and reach tasks, with support devices and rest breaks as needed. Therapists decide who is appropriate for each activity.

You can start with a single unit and later add another surface and mounting. Because everything is orchestrated by BeOne, your content, patient data and analytics stay unified as you scale.